![]() If you’re a die hard wrestling simulation fan, i still think that this game is for you. Does this take away from the game, though? Not at all, they’re the kind of over the top things that we expect to see out of EA Big, and it fits the game perfectly. The gameplay is almost identical to the nintendo 64 wrestling series besides the fact that the finishing moves are alot more cartoonish. The strong and weak grapple feature is still around, as well as the strong and weak attacks. The more filled the meter is, the more likely it is for you to reverse a move or get to your feet quicker. There’s also an added points system similar to the one in NBA Street, for each move or combo you pull off the points rack up and there for help you with your momentum meter. The control is smooth and responsive, and it runs a bit quicker than it’s wrestling counter parts. As multiple players aren’t able to use the same profile, and that profile is unable to be copied. This is fine, but as you unlock the characters they save to that specific profile, and if you want to play with another person, two more people, or even three more people you better be prepared to make that amount of profiles so you can go through the game that amount of times. However, the story mode requires you to create a profile to use while you go through the mode, unlocking the characters. The game features a vast selection of wrestlers both generic and based on real artists. ![]() ![]() Which brings me to one of the games problems. The one player story mode is also the only way to unlock the majority of the characters in the game. Throughout your rise to the top, a handful of women will notice your rise and compete against each other in the ring to be your valet. Pitting you against other rappers and generic fighters alike, the story mode takes you through the ‘perils’ of an under ground fighting circuit. One would imagine that it might be a little bit difficult to fuse a story mode into a modern wrestling game, but Def Jam: Vendetta’s cast of artists and the introduction into an underground fighting circuit sets the tone well for the well put together, but short story that lies ahead in the single player mode. Although using Def Jam artists as the combatants is slightly unorthadox, Vendetta delivers a very well presented and smooth flowing game to fans of the Genre and of the sport. It’s been a long time since the ‘No Mercy’ engine has resurfaced, even though there’s been a swarm of wrestling games that has hit the market since ‘No Mercy’s’ release on the Nintendo 64. Even if you’re not a fan of Rap and hip-hop music, Def Jam: Vendetta is a solid wrestling game through and through.įeaturing the ‘WWF No Mercy’ engine that’s been fine tuned by the people responsible for bringing you titles like SSX: Tricky and NBA Street, EA Big.
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