![]() The PS4 consoles reduce this density significantly, with many objects reduced or removed (an impressive moss layer completely vanishes, for example). Horizon Forbidden West on PS5 is remarkably dense to an extent where YouTube video compression actually sells the game short. The screenshots embedded on this page will likely generate much debate, but the bottom line is that the PS4 tier essentially cuts back almost every aspect of the presentation: the biggest differences are a massive reduction in geometric density, pared with substantial cuts in asset quality. Overall, how the generational divide is handled is intriguing and while we'll be running a much more detailed video on this when the game is available (Sony embargo limitations limit us to just 30 minutes of Forbidden West footage pre-launch), we can run through the main changes today. There are still some stutters from one cut to the next. The most obvious performance issue concerns cutscene transitions between camera angles. The same can be said for PlayStation 5 in both performance and resolution modes: 60fps and 30fps are essentially a lock (cutscenes in performance mode aren't quite so solid). Finding frame-drops in gameplay is challenging. PlayStation 4 and Pro consoles lock to 30fps more effectively than the first game did, perhaps owing to the implementation of dynamic resolution scaling. Performance? It's actually rather uninteresting - which is a good thing. Watch on YouTube Horizon Forbidden West - the Digital Foundry tech review in video format. Some graphical effects may change in their rendering according to the core resolution, but ultimately, it's two tiers in total with two implementations per tier. Meanwhile, for PS5, 30fps and 60fps also have the same features, with resolution and frame-rate targets dividing them. Both of the last-gen machines deliver much the same visual experience, with resolution the only key difference between them. So, we have two graphical feature sets: one for PS4 and Pro, another for PlayStation 5. Meanwhile, the PS5 feature-set is run at native 4K in its 30fps favour resolution mode, dropping to checkerboarded 1800p at 60fps in the favour performance mode (DRS is also implemented on PS5, but quite difficult to pick up on). Each of these tiers is deployed in two different scenarios: base PS4 and Pro feature a substantially pared back visual experience, running at dynamic 1080p on the standard PS4 and a dynamic 1800p checkerboard on Pro, both operating at 30fps. There are two distinct tiers of features, one for PS4 consoles, the other for PlayStation 5. How Sony tackles the generation divide is intriguing and similar in some respects to Playground Games' approach to another cross-gen masterpiece - Forza Horizon 5. It looked phenomenal, it possessed detail beyond anything we'd seen in the prior generation, but a key question had to be asked: how could Guerrilla Games deliver something this good with a title that also had to run on the standard PlayStation 4? With final code in hand, we finally have answers. Disappointed fans, who are anxiously waiting for the successor to the popular exclusive Playstation game, should certainly check out if another playthrough of Horizon Zero Dawn could bridge the gap to the release of Horizon Forbidden West ( from US$59 on Amazon), which is now scheduled to be released on February 18, 2022.We first saw Horizon Forbidden West at the climax of the PlayStation 5 games reveal showcase, a fitting 'just one more thing' to an effectively debut for Sony's vision for the new console's launch window. There is no doubt that after the PS5 update, Horizon Zero Dawn looks better than ever before. The knowledgable analysts from Digital Foundry have also found that the high-resolution texture streaming issue, which was noticeable in the PS4 version of the game, no longer appears on the PlayStation 5, possibly due to its much faster SSD storage. The fast-paced action sequences certainly benefit from the much smoother frame rate and allow for a much better gaming experience. Digital Foundry tested the Horizon Zero Dawn PS5 update and has now released an analysis video on their YouTube channel which is definitely worth watching.Īfter the PS5 patch, the game runs flawlessly at 60fps while maintaining the familiar 4k resolution, which is achieved via checkerboard rendering. The third person adventure game Horizon Zero Dawn, which was already looking great in its original form on PS4 and PS4 Pro, has now received a small update, which delivers much more than its tiny download size would suggest. Sony is continuously upgrading and optimizing its catalogue of PS4 exclusives for its next-generation console, the PlayStation 5.
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